The world’s first Old School esports server, and the number one competitive PvP world. Ranked ladders in three build brackets, tournaments on a published clock, a killcam kept on every kill, and a season that closes on a UTC boundary and pays out against your tier. Everything here is built to be fought in.
Ten placement fights seed your rating, then eight divisions from Bronze to Dragon. The board opens the moment the world does. Read More...
The killcam records the five seconds before a kill and replays them in 3D on the site. The day's best one loops on a stage at home. Read More...
Twenty-five zones, a hundred and fifty spawns, timed hot zones and one-tap teleports. Risk is the whole point. Read More...
Nine shops on one ladder, every item with a single home and a single price the build enforces. Read More...
The Wilderness, the Cage and the Crater are open every hour of the season. No queue, no lobby, no waiting for an event to start.
Bracket editions run on a published clock. Pure, Med and Main brackets, seeded by rating, streamed from the venue and settled on the tick.
Matchmaking pairs the closest rating in your build bracket. Every fight is logged from both sides and every rating move is auditable.
Ladders roll on UTC boundaries. A season closes, the rewards pay out against your tier, and the board resets soft rather than to zero.
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Ten placement fights seed your rating. Rated duels and Wilderness kills both move Elo, and crossing a tier ceiling promotes immediately.