Game Update · 01 September 2026

Practice mode: 34 drills to work through

You can repeat a combo without rebuilding the whole fight each time.

Pkerman Johnny Administrator
Joined: 14 March 2021 Posts: 1337

I've got a practice update for anyone working on their switches or trying a different build. There are 34 drills in the menu: 26 duel scenarios and eight escape runs. Open ::tutorials, or choose Practice on the skull tab home screen.

The duel drills put you into a set situation with full spec and the opponent already in position. Press Reset to start that attempt again. You don't have to bank and set the fight up from scratch after each mistake.

Some drills use an opponent that switches, prays, eats and fights back. Others use a stationary target with fixed HP, so you can work on the combo itself. The escape drills give you a chase south to practise getting away.

A note about the kits

We've kept the weapon each drill teaches, including the maul, claws, AGS or dagger. Some of the expensive accessories are replaced with cheaper gear: an Amulet of glory instead of a fury, for example, or climbing boots instead of dragon boots. Keep that in mind when comparing a practice kit with your usual setup.

The duel drills run in the Crater, with four sparring partners available. The strip at the bottom shows the drill name, its brief and your attempt count, alongside Reset and Leave.

I'd start with one combo you want to get comfortable with. Read the brief before the first attempt; it tells you what the drill is asking you to do. Then repeat it for as long as it's useful. There's no need to work through the whole menu in order.

If you're reporting a problem with a drill, include its name and what happened when you pressed Reset. That gives us something specific to check.

Johnny

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